Build a Plan
Botvinnik games reward structured thinking. Before choosing a move, decide which pawn break, piece route, or long-term weakness matters most.
Study Mikhail Botvinnik's games with Solitaire Chess: guess the move before revealing his choice, compare your ideas with engine feedback, and track your accuracy.

Explore tournaments and matches featuring Mikhail Botvinnik, and guess the moves from either side of the board.
Choose a Botvinnik game, play through the winning side's moves, and return here to review your score and accuracy. This table is built for players who want to study Botvinnik games actively instead of replaying them passively.
| Game | Event | Year | Moves | Played | Current move | Score | Correct | Accuracy | Action |
|---|---|---|---|---|---|---|---|---|---|
Mikhail Botvinnik - Vitaly Chekhover 1-0 | Moscow, Moscow URS | 1935 | 43 | No | - | - | - | - | Start |
Mikhail Botvinnik - Milan Vidmar 1-0 | Nottingham, Nottingham ENG | 1936 | 24 | No | - | - | - | - | Start |
Mikhail Botvinnik - Alexander Alekhine 1-0 | AVRO, The Netherlands | 1938 | 51 | No | - | - | - | - | Start |
Mikhail Botvinnik - Jose Raul Capablanca 1-0 | AVRO, The Netherlands | 1938 | 41 | No | - | - | - | - | Start |
Paul Keres - Mikhail Botvinnik 0-1 | USSR Absolute Championship, Leningrad-Moscow URS | 1941 | 22 | No | - | - | - | - | Start |
Arnold Denker - Mikhail Botvinnik 0-1 | USSR - USA Radio Match, Moscow RUS and New York USA | 1945 | 25 | No | - | - | - | - | Start |
Mikhail Botvinnik - Lajos Portisch 1-0 | Monte Carlo, Monte Carlo MNC | 1968 | 26 | No | - | - | - | - | Start |
Botvinnik games reward structured thinking. Before choosing a move, decide which pawn break, piece route, or long-term weakness matters most.
Look for moves that improve central influence while limiting counterplay. Botvinnik's best games often connect strategy with concrete tactics.
After gaining an edge, choose moves that keep the advantage stable and make the opponent's position harder to repair.
Mikhail Botvinnik was born in 1911 near Saint Petersburg and became Soviet champion at twenty. He won the 1948 World Championship tournament after Alexander Alekhine's death, becoming the sixth world champion. His three reigns spanned 1948–1957, 1958–1960, and 1961–1963: after losing to Vasily Smyslov and Mikhail Tal, he defeated each in a return match to recover the title. Tigran Petrosian ended his final reign in 1963. Alongside his tournament career, Botvinnik qualified as an electrical engineer and later pursued research into computer chess, exploring how a program could select promising moves rather than examine every possibility.
Botvinnik approached chess preparation systematically, combining opening analysis with attention to physical fitness and daily routines. His strategic play connected pawn structures and piece coordination with accurate calculation, making his games useful for studying how a long-term plan survives concrete tactical tests. In this collection, identify the pawn break he is preparing, improve the pieces that support it, and check the opponent's counterplay before committing. After revealing his move, compare its purpose with your own choice: did it strengthen the plan, prevent a threat, or change the character of the position?
Solitaire Chess is a way to study master games by choosing moves for one side before revealing what the player actually played. Here, you take Botvinnik's side and use Guess the Move to test your decisions.
Before each move, identify your opponent's threat, choose candidate moves, and calculate your preferred continuation. After revealing Botvinnik's choice, compare the plans behind the moves and review the engine feedback.
Study Botvinnik games slowly. Write down your candidate moves, choose one move, and only then compare your decision with the game. The value comes from noticing why a great player preferred one plan over another.
Botvinnik Games are interactive Guess the Move lessons built from Mikhail Botvinnik's games. Instead of replaying the moves passively, you study Botvinnik games by choosing the move you think the player played.
Choose a game from the table, calculate candidate moves before each turn, play your move on the board, and then compare it with the historical game move, engine feedback, score, and accuracy.
Yes. The table shows completed games, resumable games, current move, score, correct moves, and accuracy when progress data is available.
Start from the Botvinnik games table above, or use the main Guess the Move trainer to choose a master game and begin move-by-move training.