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Guess the Move

Andersson Games: Study Andersson Games Move by Move

Study Andersson games through interactive Guess the Move training. Play through Ulf Andersson's wins, practice endgame judgment, quiet pressure, and precise piece coordination, and track your score and accuracy.

Portrait of Ulf Andersson

Andersson Games to Study

Choose a Andersson game, play through the winning side's moves, and return here to review your score and accuracy. This table is built for players who want to study Andersson games actively instead of replaying them passively.

Completed 0 / 6
GameEventYearMovesPlayedCurrent moveScoreCorrectAccuracyAction
Anatoly Karpov - Ulf Andersson
0-1
Milan, Milan ITA197579No----Start
Ulf Andersson - Mikhail Tal
1-0
Malm� Candidates Reserve Playoff, Malmo SWE198351No----Start
Ulf Andersson - Yasser Seirawan
1-0
Linares, Linares ESP198341No----Start
Ulf Andersson - Lajos Portisch
1-0
Reggio Emilia 1985/86, Reggio Emilia ITA198651No----Start
Alexey Shirov - Ulf Andersson
0-1
Biel, Biel SUI199153No----Start
Ulf Andersson - Anatoly Karpov
1-0
Match (active), Enkoping SWE199518No----Start

Value Endgame Structure

Andersson games are excellent for learning how small structural details become long-term advantages.

Improve Patiently

Before forcing matters, look for moves that improve piece placement, restrict counterplay, or prepare a better transition.

Trade With Care

Every exchange changes the winning plan. Ask whether the trade improves your remaining pieces or releases the opponent's position.

How to Use This Page

For improvement

Study Andersson games slowly. Write down your candidate moves, choose one move, and only then compare your decision with the game. The value comes from noticing why a great player preferred one plan over another.

For searchers

This page is a focused entry point for players looking for Andersson games, ways to study Andersson games, world champion game study, and online Guess the Move chess practice.

Andersson Guess the Move FAQ

What are Andersson Games on IgniteChess?

Andersson Games are interactive Guess the Move lessons built from Ulf Andersson's games. Instead of replaying the moves passively, you study Andersson games by choosing the move you think the player played.

How do I study Andersson games with Guess the Move?

Choose a game from the table, calculate candidate moves before each turn, play your move on the board, and then compare it with the historical game move, engine feedback, score, and accuracy.

Can I track progress while I study Andersson games?

Yes. The table shows completed games, resumable games, current move, score, correct moves, and accuracy when progress data is available.

Where can I start playing?

Start from the Andersson games table above, or use the main Guess the Move trainer to choose a master game and begin move-by-move training.